Monday, September 30, 2013

DMB Brawl 2013 Final Scores

The Best of Faction and the Big Four
Another year and another Brawl completed! Congratulations to all involved! Here are the final places, and the corrected final scores and places.

We had a really close run at Best Overall, which is really a fantastic way to finish the event. Best Sportsman was also fantastically close! Dave Phillips and Tim Doyle both brought home a very impressive sports score, and the tie breaker we use is Battle, which gave it to Dave. Mike Rusca's impressive Eldar army took Best Painted, with Mike Camin's intricately painted band of Dark Eldar pirates came a very close second. Dexter Wallis defeated all comers to earn the Best General award, and left with many teef on his necklace.

We had two data entry errors that were corrected with a full check after the event. Apologies to Pat and Brandon, who were incorrectly penalized for crimes they did not commit. The offending data entry servitor has been sent to his room with no supper. That'll teach him.

We sure had a blast putting this event on! Even Alex, who has sworn that any BBQ and after party shall be held at one of the local bars, and not his home. "I'm getting too old for this shit," he grumbled on Sunday morning. I hope to see you again next year, and if you have any feedback go ahead and email it to me. I'd appreciate it!


Tuesday, September 17, 2013

DMB Brawl 2013 packet, including rules, painting rubric and missions

Hello! Magnus here, to provide you with the link to this year's event packet.

Within this packet you'll find directions to the venue, a schedule, a list of local eateries we recommend, the missions, the paint score rubric we're using, and general rules for the event. If you have any questions regarding these rules, please contact Alex or myself, using the contact information on this website.

The missions are slightly different than what you may be used to. Read them over and feel free to ask us any questions you might have.

Each mission includes a sidebar listing the pre-game activities. Any objectives with pre-set locations are also laid out on the little diagram included. There are some new methods of placing objectives, and some new Secondary Objectives. Take FUBAR for example:

FUBAR has three total objectives. One is placed dead center on the board, and each player gets one objective that is placed in their Reserves, and will Deep Strike onto the board. The objective that you Deep Strike in is not Mysterious, but is chosen by you when it arrives from reserves.

The Secondary Objectives are different as well. While Slay the Warlord is still present, First Blood and Linebreaker are gone, switched out for Spite the Foe and Hold the Line. We hope you'll find these missions similar to the book missions, while being different enough to require some new strategies.

Thanks for reading,

Thursday, August 22, 2013

DMB T Shirts available for purchase!

I know you want one of these purple t shirts. You too can wear the badge of the DMB! Everyone wants to know just what that mysterious acronym stands for, and you too can join in the fun of making up a new meaning for every question!

Purchase one now by clicking on the paypal button on the right of the screen. Make sure you put your name in there, so I can make sure you get your shirt when you show up to the Brawl! I'm taking payments up until two weeks out (September 15th) after which you will be so very sad to have missed the boat.

Not coming to the Brawl? Send me an email at magnus -at- We can work something out.


Monday, August 19, 2013

Life after OFCC

Wow, what a year.

I spent that last six months working on getting my Chaos Space Marines ready for OFCC this year.  Which involved painting two Heldrakes, a Maulerfiend, a Forgefiend, seven chaos bikers, a lord on a Juggernaut and ten marines.  So I am not a super fast painter and that really left me cross eyed by the end of it, especially with the display board blitz the last few nights. 

I had a great time at OFCC and really appreciate all the work the Ordo guys put into it (especially now that I have done an event 1/4 that size) .  But now it is time to work on the BRAWL!!!!!

So first off!  BIG NEWS!!!!!!!


Last year we sold only 28 ticket out of 32 available.  It was very exciting to get such a turn out on our virgin run.  This year we opened up 40 spots ... and they were sold out before we went to OFCC (and last year we had not sold a single ticket before OFCC).  So we buckled to pressure and opend up 8 more spots.  They are all GONE.  We have 48 players registered.

This is very exciting and I want to thank everyone who has purchased a ticket, or even just expressed interest.  For those of you who did not get a ticket in time I am dreadfully sorry.  We are working like dogs to get terrain ready but are not willing to sacrifice quality for quantity.  Next year we will get even bigger.

So thanks for all your support, and sorry for being so quiet this year.  Its just been a different animal (stupid Heldrakes...)

See you soon,

Wednesday, July 3, 2013

Terrain Day

I know we have been silent lately, but that is the calm before the storm!

Okay, who am I kidding.  We are all frantically trying to update our armies to sixth edition and get them painted up for OFCC in August.  We did still manage to get a day aside and do some good work.  With a barbecue, some beer, foam, bitz, and boyz we set to work.

Between some PVC pipes and some other plastic terrain kits we knocked up some pipe world terrain.
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These provide some partial line of sight blocking and good cover for infantry models.  While providing a different but aesthetic look to the table.

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To provide more scatter terrain and narrative style tables we produced a few more pieces of rubble and supply depots.  These are perfect for filling the voids between medium and large terrain pieces, they aren't game changers but they fill in gaps and look cool.

These bits of ruin are scavenged from blue foam scraps and the dredges of our bitz box.

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These supply depots are based on resin casts done by Magnus and spruced up with spare weapons from various kits.  These are some of my favorite terrain as it actually looks like something worth fighting for.  And really provides a unique piece for a battle field.

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Of course we need a lot of effective filler terrain and what does that better than hills?  Nothing!

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I also started on some trees.  I will be posting a tutorial on these soon!

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Things to come...

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Wednesday, April 17, 2013

Good news everyone the Brawl is back online!

The Brawl will be September 28-29 at the Gladdish Community Center in Pullman WA.

And by that I mean my torpor has worn off from last years terrain-a-thon and work has started anew on this years event.  Last years TO, Magnus Wood, will be mostly sidelined this year as most of his time is being spent on the creation of a new genetic monstrosity, half-breed monster.  What most normal people would call a child.  But I know it will truly be a paint slave.

We had an amazing turnout last year, and we are planning on going even BIGGER this year!  Tell you friends, get your buddies and crack a beer.  Also get a paintbrush because this year will be FULLY PAINTED.  Last year I argued that being so close on the heels of the 6th Edition release we should allow unpainted models in so people could try out the wheels of the new edition.  This year we are well into the depths of 6th edition and if you aren't painting flyers and fortifications you must be playing Infinity... which is a great game BTW.

Last year we stuck with allies, fortifications and 2000 points which allowed the ugly head of the double force org. to arise.  Much to the chagrin of the naysayers this did not lead to horrible matches (that was the table with only a trench to block LOS, sorry about that one).  However since GW is no longer providing tournament guidelines the community is lost about point levels, composition and .... FORGEWORLD!!!!!!

So we are in hot debate about these issues in Moscow ID, fists are flying and insults are bandied about personal opinions on how to arrange a tournament.  So we pose to you, yeah you, the community. What would you like to see?  Should we allow Forgeworld? Double forge org.? Ban allies? Require fortifications? What do YOU want to see in a tournament?

Voice your opinion here in the comments or head to our forums:

I leave you with my favorite shot from last year!
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The Emperor does not sux! All glory to him!