Sunday, April 5, 2015

DMB Brawl Joins the ITC
We are proud to announce that the DMB Brawl will be joining the Independent Tournament Circuit.  A coalition of tournaments and gamers who are working hard to create a fun and stable tournament environment for Warhammer 40k players.  I want to thank the guys at Frontline Gaming for organizing the ITC and helping make sense of the chaos 7th Edition has brought forward.  For more information on the ITC, player ranking, and FAQs please visit their website:

The Brawl will be held August 29 - 30 this year, we will return to the same venue as last year: the View Room at the Gladish Community Center in Pullman WA.  

115 NW State St 
Pullman, Washington 99163

We will do what we do at DMB and provide a fun atmosphere for 40k and multiple kegs of beer.  Nobody knows if the Warboss Weisenbock can ever be topped but the gauntlet has been thrown.

Spots are limited to 44 players due to room capacity.  Tickets are $40 for the weekend, please buy them early to help us lock in prize support and goodies.

See you in August!

The Brawl will be utilizing their FAQ and the two major rule changes:
  • Any saving throw of a 2+ that can be rerolled, is failed on the second roll of a 4+.
  • The Invisibility psychic power is altered to read: units shooting at the Invisible uit do so at BS1, and hit it in melee on 5′s.

Army construction guidelines can be found below.

Army List Guidelines for the 2015 DMB BRAWL
    • 1,850pts
    • Battle Forged armies, only. No Unbound lists.
    • An army may be built using up to three Detachments.
    • An army may not have a duplicate of any Detachment.
      • Note: This includes “Decurion Style” Detachments which are comprised of multiple datasheets and Formations. They may not take duplicate Formations within the Detachment, although they make take duplicate Data Slate units within the Detachment if permitted to do so.
    • An allied Detachment may be the same faction as the Primary Detachment.
    • A Detachment may not be included in an army if it is Come the Apocalypse allies with another Detachment in the army.
    • All current source material is allowed, including GW Codexes, Data Slates, Formations, and current Forge World units and army lists which are listed below. Please note, Experimental and Horus Heresy/30K Forge World units are not allowed.
      • Army lists in Imperial Armor 14: The Siege of Vraks: The Death Korps of Krieg and Renegades of Vraks
      • Army lists in Imperial Armor 13: War Machines of the Lost and the Damned: Renegades and Heretics
    • Reference our Imperial Armor Unit Index for the most recent rules for Forge World units.
    • Regardless of Detachments, no more than 1 Fortification and/or 1 Super Heavy/Gargantuan Lord of War may be taken from the allowed LoW list, below.
      • Note: The exception to this rule is Imperial Knights. One detachment in your army may include an Imperial Knight. So long as the detachment restrictions allow for multiple LoW, you may exceed the 0-1 LoW restriction within this detachment so long as all other LoW are also Imperial Knights.
    • If one player has a Super Heavy/Gargantuan LoW and the other does not, the player without can roll on the Escalation Warlord Table and gains +1 to Seize the Initiative. For every 3 Hull Points/Wounds dealt to a Super Heavy/Gargantuan Creature LoW, the player dealing the damage earns a bonus maelstrom point.
    • Allowed LoW:
      • Adepta Sororitas
        • Cerastus Knights: Acheron, Castigator, Lancer
        • Marauder Bomber: NOTE: No Hellstorm Bombs may be taken.
        • Marauder Destroyer
      • Astra Militarum
        • Baneblade
        • Banehammer
        • Banesword
        • Captain Maximillian Weiseman
        • Cerastus Knights: Acheron, Castigator, Lancer
        • Crassus Armored Assault Carrier
        • Dominus Armored Siege Bombard
        • Doomhammer
        • Gorgon Heavy Transporter
        • Fortress of Arrogance
        • Macharius: Heavy Tank, Vanquisher, Vulcan, Omega
        • Malcador: Heavy Tank, Annihilator, Deffender
        • Marauder Bomber: NOTE: No Hellstorm Bombs may be taken.
        • Marauder Destroyer
        • Minotaur Artillery Tank
        • Shadowsword
        • Stormblade
        • Stormlord
        • Valdor Tank Hunter
      • Chaos
        • Chaos Fellblade
        • Greater Brass Scorpion of Khorne
        • Khorne Lord of Skulls
      • Eldar
        • Wraithknight
        • Lynx NOTE: May not take Sonic Lance
      • Grey Knights
        • Cerastus Knights: Acheron, Castigator, Lancer
        • Marauder Bomber: NOTE: No Hellstorm Bombs may be taken.
        • Marauder Destroyer
      • Necrons
        • Gauss Pylon
        • Obelisk
        • Tessaract Vault
      • Orks
        • Gargantuan Squiggoth
        • Kustom Battle Fortress
        • Kill Krusha Tank
        • Kill Blasta
        • Lifta Wagon
        • Stompa
        • Big Mek Stompa NOTE: Big Mek Buzzgob pays full points for his Stompa upgrade, not those listed in his profile.
      • Space Marines
        • Note: No Space marine Lord of War may take the Battle of Kyelek Legacy of Glory
        • Cerastus Knights: Acheron, Castigator, Lancer
        • Cerberus Heavy Tank Destroyer
        • Fellblade
        • Marauder Bomber: NOTE: No Hellstorm Bombs may be taken.
        • Marauder Destroyer
      • Tau
        • Orca Dropship
        • Tiger Shark Fighter Bomber
      • Tyranids
        • Heirodule: Barbed and Scythed
      • Fortifications
        • All fortification data slates and upgrades from the Stronghold Assault book are legal except the Macro Cannon Aquila Strongpoint and the Vortex Missile Aquila Strongpoint, which are not allowed.
        • No Fortification Networks may be taken.

Rules Source Specifications

Allowed Sources:
  • 7ed Rulebook
  • 6ed and 7ed Codexes and Codex Supplements
  • 7ed Campaign Supplements
  • Escalation and Stronghold Assault
  • Rules which shipped with models bought in 7ed.
  • All Warhammer 40,000 approved dataslates
  • Any White Dwarf Unit Datasheet or Formation released since 6ed.
Forge World units and unit upgrades
  • In the case of a Forge World unit having a profile in a Forge World book and Codex or Codex Supplement, the rules in the Codex or Codex Supplement take precedent.
  • Must use the most recent release of rules
  • ‘Experimental Rules’ are not allowed.
  • Forge World Space Marine Chapter Tactics are legal
  • Legacies of Glory/Ruin are legal
  • Units which require a Forge World army list are not allowed unless taken as part of a 7ed Forge World Army list (see below)
  • Forge World Army Lists and detachments released or updated since 7ed.
  • Currently only those found in IA13 and IA: Siege of Vraks 2nd edition are allowed.
  • Note: In cases where there are several versions of a unit or rule in the sources above the most current set of rules for a Unit or Faction takes precedence
  • New rules which release for purchase on or before April 25th 2015 will be allowed.
  • If a set of new rules is released on or after April 4th 2015 which replaces existing rules (like say a new Codex) then you may choose to use one or the other but must make it clear to Organizers and players which you are using.

Disallowed Sources:
  • Anything from Apocalypse and Apocalypse Warzone is not allowed.
  • Anything stamped with or written with Apocalypse in mind.
  • Any Forge World army list released or updated prior to 7ed is not allowed.
  • Any rules sources which are released after August 1st will not be allowed (FAQs are the only exception to this and will take effect immediately regardless of when they are released)

Painting and Modelling Requirements
Armies must be fully painted: three colors minimum on each model.
A complete painting rubric will be posted at a later time.

1 comment: